ShouldProjectileBlock

boolean wOS.ALCS.ShouldProjectileBlock( weapon wep , Player ply , CTakeDamageInfo damage , number hitgroup )

Description

Called to block certain projectiles

Arguments

1 weapon wep
Weapon
2 Player ply
The player blocking
3 CTakeDamageInfo damage
DamageInfo on the projectile
4 number hitgroup
The hitgroup of the projectiles target

Returns

1 boolean
Return true to block projectile, no matter the type of projectile it is
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